HYPEGAMEROOM◉2,000

Hype Squad

Wave1
Score0
Neons+0

Command a band of survivors against an endless zombie tide. Set your formation, auto-battle each wave, and draft a reward to grow your squad. How many waves can you hold?

Your squad3 up · 0 down

Wave 1 incoming — about 2 walkers massing.

Best squad run: 0
Simulation & training tool. No real-money gambling. Neons are the arcade currency: earned by playing, never cashable, and never used for casino bets.

Zombie Auto Battler: how to play, rules & tips

Play a free online Zombie Auto Battler: in Hype Squad you command a band of survivors against an endless zombie tide. Set your formation, let each wave fight itself out, then draft a card to grow your squad.

How to play the Zombie Auto Battler

You start with three survivors: a Guard, a Ranger and a Medic. Before a wave, tap any survivor to move them to the front of the line. Then press SEND IN THE SQUAD and the wave plays out on its own.

In each round, everyone acts in order of speed. Survivors attack the zombie at the front of the pack, and most zombies attack the survivor at the front of your line. If any survivor is left when the pack is gone, the wave is cleared.

After a clear you pick one of three cards, your squad heals a bit, and the next, bigger wave begins. If your whole squad falls, the run is over.

Survivors, zombies and draft cards

There are four survivor types. The Guard is slow but has the most health, so it suits the front. The Ranger is the fastest and hits hardest, but it is fragile. The Gunner hits the front zombie and splashes half damage onto the one behind it. The Medic heals the most wounded ally each turn and also attacks.

There are four zombie types. Walkers and Runners come first; Brutes and Spitters join from wave 3. Brutes lead the pack and hit very hard. Spitters ignore your front line and go after your weakest survivor.

Draft cards can recruit a new survivor (up to six), add attack to the whole squad, add health to the whole squad, or revive a fallen survivor. Each living survivor recovers 30% of its health between waves.

Zombie Auto Battler tips

  • Keep the Guard at the front. It has the most health, and the front survivor takes most of the hits.
  • Do not let a fragile Ranger end up in front after a recruit. Check your line before every wave.
  • Pick up a Gunner. Its splash hits the zombie behind the front one, which adds up against big packs.
  • Once Spitters arrive, health cards matter more. They target whoever is weakest, not whoever is in front.
  • Revive a fallen survivor when the card shows up. It comes back with every attack and health bonus it had earned.

Frequently asked questions

Is the Zombie Auto Battler free?

Yes. HypeGameRoom is free: no sign-up, no download and nothing to buy to play. Arcade games reward Neons, a play-only currency that can never be cashed out.

Do I control the fight?

Not during it. You choose who stands at the front and which card to draft. Each wave then plays out on its own.

How big can my squad get?

Up to six survivors. Recruit cards stop appearing once your squad is full.

Do survivors heal?

Yes. Every living survivor recovers 30% of its max health between waves, and the Medic heals during fights.

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